---
title: "Step-by-Step Guides"
url: "https://help.cbook.de/en/article/step-by-step-guides"
language: "en"
last_updated: "2026-03-11T12:48:27.235Z"
---

# Step-by-Step Guides

This documentation is for the new Drag and Drop slide with WYSIWYG editing, released in March 2026.

## Guide 1: Simple Matching — Every Answer Has Exactly One Correct Place

**Scenario**: You have 4 answers and 4 drop areas. Each answer belongs to exactly one area.

1.  Create 4 answers and 4 drop areas.
2.  Select the first drop area, go to the Settings tab.
3.  In "Accepted answers", click the chip for the answer that belongs here and mark it as **Required** (filled with checkmark).
4.  Leave all other answers as "Not accepted".
5.  Repeat for each drop area.
6.  Enable the "Evaluate" button so learners can check all at once.

**Result**: Each answer must be placed in its specific drop area. No flexibility, no partial credit.

## Guide 2: Some Answers Are Optional, Some Are Required

**Scenario**: You have a drop area labeled "Fruits" with 5 answers: Apple, Banana, Cherry, Pizza, Car. Apple and Banana must be placed there. Cherry is also a fruit but you're fine if learners don't place it.

1.  Create the drop area "Fruits" and all 5 answers.
2.  Select the "Fruits" drop area, go to the Settings tab.
3.  Click the Apple chip and mark it as **Required**.
4.  Click the Banana chip and mark it as **Required**.
5.  Click the Cherry chip and mark it as **Optional** (outlined, no checkmark).
6.  Leave Pizza and Car as "Not accepted".

**Result**: The exercise is correct if Apple and Banana are in "Fruits". Cherry can be placed there too (it won't be marked as wrong), but it's not required. If a learner places Pizza or Car there, it's marked as wrong.

## Guide 3: Adding Distractors

**Scenario**: Same as Guide 2, but you want Pizza and Car to be wrong no matter where they're placed.

1.  Follow the steps from Guide 2.
2.  Make sure Pizza and Car are "Not accepted" in every drop area.

**Result**: Pizza and Car are distractors. If a learner drags them into any drop area, they'll be marked as wrong. Leaving them unplaced is the correct choice.

## Guide 4: "Any 1 Out of 5" — Number-Based Completion

**Scenario**: You have a drop area and 5 possible answers. Any one of them is correct — you don't care which one.

1.  Create the drop area and 5 answers.
2.  Select the drop area, go to the Settings tab.
3.  Click all 5 answer chips and mark each as **Optional**.
4.  Set the "Completion mode" to "Require any one accepted answer for completion".

**Result**: The learner needs to place any one of the 5 accepted answers. It doesn't matter which one. The drop area won't accept more than one item.

## Guide 5: Required Answer Plus "Any One" Completion

**Scenario**: You have two drop areas. Drop area "Must Have" requires a specific answer (Apple). Drop area "Pick One" should accept any one of three answers.

1.  Create answers Apple, Banana, Cherry, and Grape, and the two drop areas.
2.  Select "Must Have", click the Apple chip and mark it as **Required**.
3.  Select "Pick One", click Banana, Cherry, and Grape chips and mark each as **Optional**.
4.  Set "Pick One"'s completion mode to "Require any one accepted answer for completion".

**Result**: Apple must go into "Must Have". For "Pick One", the learner places any one of Banana, Cherry, or Grape — all are equally correct.

## Guide 6: One Answer Fits Multiple Drop Areas

**Scenario**: You're teaching about animals. "Penguin" is both a "Bird" and an "Antarctic Animal". You want learners to place it in either category — both are correct.

1.  Create the answer "Penguin" and the drop areas "Birds" and "Antarctic Animals".
2.  Select the "Birds" drop area, click the Penguin chip, and mark it as **Required**.
3.  Select the "Antarctic Animals" drop area, click the Penguin chip, and mark it as **Required**.

**Result**: Penguin must be placed in one of the two areas. It doesn't matter which one the learner chooses — placing it in either "Birds" or "Antarctic Animals" satisfies the requirement for both. The learner only has one Penguin to drag, so they pick whichever feels right.

## Guide 7: Formula with Interchangeable Variables

**Scenario**: You're teaching calculations. Learners must fill in the variables of a formula: h = (x \* y \* z) / (a \* b). There are 5 drop areas — one for each variable slot. The three slots above the divider (the numerator) accept x, y, and z in any order, because multiplication is commutative. The two slots below the divider (the denominator) accept a and b in any order. The formula structure itself (the "h =" label and the divider line) is built with text areas.

**Setting up the layout:**

1.  Create 5 answers: x, y, z, a, b.
2.  Create 5 drop areas: one for each variable slot in the formula.
3.  Create text areas for the static parts of the formula — for example, one for "h =", one for the multiplication signs between the numerator slots, one for the divider line, and one for the multiplication sign between the denominator slots.
4.  Set all drop areas and text areas to **Manual** layout (on the Appearance tab) and position them on the stage to form the formula visually. Arrange the three numerator drop areas in a row above the divider, and the two denominator drop areas in a row below.

**Setting up the answer logic:**

5.  Select the first numerator drop area (above the divider). Go to the Settings tab. Click the x chip and mark it as **Required**. Do the same for y and z. Leave a and b as "Not accepted". Set the completion mode to "Require any one accepted answer for completion" (so the area accepts exactly one item).
6.  Repeat step 5 for the second and third numerator drop areas — each one accepts x, y, and z as required, with completion mode set to "Require any one accepted answer".
7.  Select the first denominator drop area (below the divider). Click the a chip and mark it as **Required**. Do the same for b. Leave x, y, and z as "Not accepted". Set the completion mode to "Require any one accepted answer for completion".
8.  Repeat step 7 for the second denominator drop area.

**Why this works:** Because x, y, and z are each marked as required in all three numerator drop areas, the system treats them as shared requirements. Each variable only needs to end up in one of those three areas — it doesn't matter which one. So x \* z \* y is just as correct as y \* x \* z. The same logic applies to a and b in the denominator. And since every drop area requires exactly one item, each slot gets filled with exactly one variable.

**Result**: The exercise is correct as long as x, y, and z are placed (in any order) in the three numerator slots, and a and b are placed (in any order) in the two denominator slots. Learners see a visually accurate formula and can focus on understanding which variables belong in the numerator vs. denominator, without worrying about their exact order within each group.
